

Normally opening packs adds to your tally of redeeming wildcards (6 packs for 1 Rare Wildcard), but this does not apply in Quick Draft. The Draft packs do not count toward your Wildcard rewards.There are some downsides to playing Quick Draft that you should be aware: That counts as at least an additional rare card in the Quick Draft rewards. These gems can be used for any purpose, including purchasing booster packs. These gems have a clear exchange rate to coins/packs: 200 gems = 1 pack = 1000 coins Once you improve your average win percentage, the Gem rewards get better with more wins. However that is a minimum, and there are times when Rares are passed over by the bots. One might point out that you can only get 4 Rares from the event, and that’s if you always pick the Rare cards. You’ll be able to build your Arena collection at a faster pace. Look at the table above and you’ll see the rewards are significantly better with Quick Draft. Here’s a comparison of rewards between this Quick Draft scenario and opening 5 booster packs directly with 5000 coins: Quick Draft Rewards Opening 5 Packs with 5000 Coins Minimum 4 rares (3 from Draft picks and 1 reward pack) Maximum 5 rares Minimum cards: 53 cards Maximum cards: 40 (8 per pack) 300 Gems (= 1.5 packs) Your rewards are 300 gems and a minimum of 1 pack (with a chance for a 2nd pack). Suppose you average 1 win for every 1 loss (50% win percentage), and you end the event with a 3-3 score. At the end of the picking process, you build a deck and battle for 7 wins or 3 losses, whichever comes first. Every one picks 1 card, and passes the remainder on until the pack is depleted. It is a Draft format where the player (you) and 7 others (bot A.I) each open a booster pack of cards. There are 2 events that many beginners take part in – Quick Draft and Standard Event – and we will focus on Draft first. Again, don’t spend these on individual packs as it is not as economical as playing certain events. With 3850 gold coins from daily wins, and another 3500 coins from daily quests, that means you have at least 7350 gold coins a week at your disposal. At the end of the week, you would have earned at least 3500 gold coins from Daily Quests. Thus it is always better to refresh a 500-gold quest in the hope of getting a 750-gold quest. Quests give either 500 or 750 coins, and players are allowed to refresh a quest once a day. These are more thematic requirements, such as “play 40 lands,” or “cast 45 green or blue spells.” Every day, at the same time when daily rewards reset, a new quest is added to your profile. Next up on the coin-gathering mission is to do your Daily Quests. We will go into that in more detail later on. A 6th win that requires 3 games (2 losses before a win) and earns only 50 coins is not a good deal.ĭo not buy individual packs with these coins! Although you could, there is a better way to grow your Arena collection.

Note that losses do not count for anything, so every loss is time that is gone. I don’t recommend playing for more than 4 wins a day as a lot of time is expended to get more wins. Just 4 daily wins will earn 550 coins per day, equivalent to 3850 coins per week. Daily Win Coins Earned 1st win 250 2nd to 4th win 100 each 6th, 8th, 10th win 50 each 12th and 14th win 25 each To optimise the coin payout over time, it is most efficient to target just 4 wins a day. The win rewards give out coins on a diminishing scale, and up to 15 wins per day. Every day the daily win rewards will reset. The first step to building a huge Arena collection is to develop a routine of playing daily.
